
You can add a headless monitor plug if you want to move your computer around without a monitor or TV so that you still have desktop view.

Your PC’s startup can be quick and easy if you boot your OS off an SSD and turn off password login in windows. If you set them up on the wall you probably can just unplug the cord on both ends and take it out again when you need it. If they are ever moved they do need to do room set up again.

You can set up base stations either at waist level just sitting on tables (2.0 only), on tall camera stands, or on the wall.

Make sure you have powercycling on so the base stations turn on and off with the headset. There is no way to do the room set up in-headset in passthrough yet, but when you have to make your boundaries click "advanced mode" and you just have to mark the four corners of your play space. Sometimes tracking will still work the same if you move your base stations, but the guardians will be completely messed up (someone turned one of my base stations 45 degrees and I didn't notice until I slammed into a wall). SteamVR's set up process is pretty straightforward, but some notes: You have to redo your room set up if you take down your base stations or move them around. There’s a tool called Aardvark that some community people and a valve person or two are trying to get going, that could make being inside VR a lot less clunky by creating a really great way to make apps and gadgets that run over VR/AR and can communicate between users and each other, basically a whole app economy would become possible. Always look for ways to do the things you want to do in VR or can’t do right now. It’s also supposed to make you fully acquainted with SteamVR settings, how to use things like Desktop view so you don’t have to take off your headset, how to get into VR quickly, and some addons you should use.

I made this guide to help people feel more comfortable and reduce friction in VR. And just generally things against the lumbering monolith of world-eating soulless corpos that is Facebook Reality Labs. And an explainer about how the Index is an AR headset and how you can test it out either the community or Valve, ideally both, will turn that into a real use case. I maintain an “acab” Great Games/Software list that I recommend checking out, as well as a guide to getting into VR from scratch with what headset to get and PC components.
